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Tim Mrozek . timrozek@gmail.com

 

Digital Sculptor / Modeler

I have been making animations and models for games, tv, and scientific research for 8 years. I have a love of all things anatomy, character art, and environment modeling. I was fortunate enough to receive a documentary emmy nomination for my creature work in the Smithsonian Channel's "Mass Extinction: Life on the Brink" 

I specialize in characters, organic sculpting, and hard surface modeling, but also have 5 years of experience as a 3D generalist in television and broadcast. Clients have included Discovery Channel, NOVA, History Channel, NBC, Smithsonian Channel, and National Geographic to name a few. 

For the past 2 years I have been a character artist and environment artist on the Starry Expanse project (www.starryexpanse.com). I've loved working with Unreal, Maya, Zbrush, Substance and DDO to recreate a world that was one of my biggest inspirations as a young artist.  

I currently work in Bethesda, MD as the Lead Senior Artist for Dig-It! Games Studio. 

 

 

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